Monday, December 7, 2009

Yearly Cosmic Fantasy 2 Runthrough By Windancer

Well it's that time of year again to run through Cosmic Fantasy 2 again. I love this whole series and have just picked up Cosmic Fantasy 4 part 2 and will get to that one later. When I first received cosmic fantasy 2 years ago on order from Working designs on a direct order from them I was very excited. The days it came I played probably about 7 hours. the next day I played about 5 hours and was a little dissapointed as I beat the game. However as time has gone by I find the game being one of my favorites of all time. It's a little short and leaves you screaming for more. But it's very well presented. It has a solid story some very memorable moments and cut scenes that move it along very nicely.

Thursday, December 3, 2009

Keith Courage in Alphazone Give Away! By Windancer

Well i've somehow ended up with some extra copies of Keith Courage through purchasing gamelots on ebay and just people sending me some to curse me........... It's not that bad! So what i'm doing is this. First person to email me in the title of the email "Give me That Keith Courage" in the email itself send me your address. I will send you a copy of Keith Courage.

The game itself is not as bad everyone makes it out to be. Sure it's no Bonk or Mario for that matter. But it is good fun for a while. It does suffer from some repetive play however. As you go through it you feel like the levels are mostly the same just a different color. However , some of the bosses are very cool and do pose a bit of a challenge. Definately worth a freebie play.

So The first person to email me the correct info listed above gets a free copy. Enjoy and good luck! My email is Windancerac@gmail.com
By Windancer


Wednesday, November 25, 2009

Phantasy Star Zero DS

game.Graphics: 9/10

For a DS game, these graphics are very, very nice. I'd say just a little bit behind Kingdom Hearts 358/2 Days. That's a very small issue For what we've seen the DS put out, this is by no means bad, at all. Coupled with the fact that there is a lot of stuff in this game, and that all of it is 3D, it's not a bad deal at all.
Music: 8/10
While not my favorite kind music out of a game, Phantasy Star Zero's music certainly does have some nice tunes to it. Many are very fitting for whatever setting you happen to be in, and the quick transition from the normal tunes you hear when not fighting to that area's fighting theme is so smooth, you'd almost think it was a single track being played. Each of the areas music and battle tracks, respectively, both almost always fit the setting, which is naturally hard to do in any game.


Gameplay: 10/10

Possible Phantasy Star Zero's best asset is this. The gameplay is simply awesome. It's simple enough to be easy to learn, but then, at the same time it's complex enough to where you aren't able to simply button mash through everything. With the amount of different weapons and Techniques, the possiblities are nearly endless. You'd be hardpressed to find someone using the exact same things as you are. And the customization for Weapons, Mags, and Armor is even better. This is something you're almost guarantee'd to be unique in, as you can specialize each weapon for a certain thing with the Elements you can get. Elements that raise EXP earned, ones that increase damage, elements that add a certain Element to your weapon to make it more effective against opposing elemental creatures, and many, many more.


Online Play: 10/10

And the pièce de résistance, what a Phantasy Star Online game is known for, the online play. While not exactly the same as Phantasy Star Online's online play, because of hardware restrictions, Phantasy Star Zero does what it can with what it has, and boy does it do those quite well. Without the capability of Lobbies like PSOnline had, instead we have the ever(not-so) popular friends list with friend codes. But then there's also Free Mode, which will pair you up with 3 other people at random, online.


With the limits on gameplay that a full touchscreen keyboard would have had while fighting, they instead opted to go the Pictochat pathway. Instead of typing now, you instead, literally, write what you want to say on the touchscreen. Coupled with that, you can also save a bunch of messages in a the ShortCut button. Makes things a lot easier, and a lot faster. The second section for Online play, as that would be way too long a paragraph, is the actual Online gameplay. Everything you can do offline in this game, you can do online as well.


The 3 modes you can choose from in the beginning are “Play with Friends(on your friendslist), Free Mode(3 random people, preset messages), and finally Play Alone.” Play Alone is there simply because monsters on Online Play are much harder to kill then in Offline mode, regardless of difficulty. Plus, you may not be able to get people to play at the exact time you want to play. So, play by yourself, is the answer, but still online. While playing on any mode, it'll alert you whenever someone on your friends list comes online, joins/makes a party, or is just simply there.

Story: 7/10

Phantasy Star Online was never known for it's story. Phantasy Star Zero is no exception, but is a step up. Kinda cliché, the story is quite similar to Phantasy Star Online's story. Each Race differs in story, but only a little. You play as a character related to someone in the past, and try unravelling the mystery of the Great Blank, of which also connects with PSO's story. Due to spoilers, that's as deep as this I'll go.


All in all, I think this game deserves a well-earned 9/10.

It's definitely a must-own for RPG-lovers, and an excellent addition to anyone's DS game collection. But, before you buy this, it'd be best if you have wifi access, as the Online mode is where this game truly shines. But then again, Phantasy Star Online also shone on Online mode. To reiterate, this game is a general must for any RPG lover. Or any hack 'n slash lover. Or both.



It is truly one of the many gems on the Nintendo DS/DSi.My final score: 9/10.

Wednesday, November 18, 2009

Mysterious Song Beta Review
By Mason Flinn (OldSchoolGamer/OSG)


To start off, for all of you who might be unaware what Mysterious Song is, it’s an MS-DOS RPG created by Darkness Ethereal that is being completely remade and redone for the Turbo Grafx/PC Engine CD. The team at Frozen Utopia has headed up this project.


The game starts up with 2 flags to choose from. An american flag which stands for english text, and a spanish flag which will allow you to play the game through in spanish. There are plans for a French and German translation of the game as well, but nothing has been completed/implemented at this given time. When you get passed the title menu, you will have 2 modes of play available: Original, and Balanced. Original has you play the game through as was originally intended with enemies at their normal strengths. Your characters also gain the standard amount of EXP from boss fights and enemies. In Balanced mode, experience points from defeating enemies and Boss's are gained at a higher rate to help you progress through the game faster.



Before I go any further, let me just say that this game is short for an RPG. It can be generally completed in about 6-7 hours. The time it takes to complete the game greatly depends on what mode you pick from the start (Original or Balanced). This RPG is very old school, in the sense that you HAVE to do lots of level grinding to get from 1 area to the next. Whichever mode you choose at the beginning of the game, will have a great impact on how much grinding you need to do in order to progress though the game. In the final version, there will be an "EX game" available to play through upon completion of the game. This mode will allow you to play an even harder version of the game adding to replay-ability.


Graphically, the game looks great. The characters and levels all have a professional look to them. The opening cut-scene, character portraits, enemies, and backgrounds are all hand drawn and done well. Visually, this game is beautiful. Battles are fast paced and I have not yet run across much, if any slowdown in the game. The Spells in the game are not spectacular to look at.


Mysterious Song also features some great audio content. There is actual spoken dialogue in game, and the music is CD quality. The Piano seems to be the instrument of choice for Mysterious Song. Just about(but not all) of the music, from the opening song to some of the the background music in game, to when you need to save at an Inn is done on piano. The background music sets the mood really well for each part of the game. Depending on what area you are in, the music will pick up, or slow down. So your never listening to the same track over and over. The music in Mysterious Song is done well, and is a treat to listen to.
The Gameplay in Mysterious Song is straightforward and easy to use. The controls do take some getting used to, but once you get them down, your good to go. I am currently playing the game via mednafen(as is most of the team working on the game), but I can only assume the actual controls will be as responsive when played on actual PCE/TG hardware.

The story in Mysterious Song surrounds Spear. A boy with no knowledge of his past, whom is to become a Toren Knight. At the start of the game, he hears a voice calling himself Grimm telling him that he is different. Who Grimm is, and what he wants with Spear remains a Mystery. Throughout your adventure through the game, you will run into 2 other characters(Tiger and Ryanna) whom will join your party. To get through the game, you will need to learn all your parties strength's and weakness's, and use them to your advantage. You cant go into every battle with the same strategy, or else you will perish.

In conclusion, there are still some bugs to be worked out, the EX game implemented, and cut scenes added in, but overall the game at this point is shaping up pretty nicely. The game is currently scheduled to release in March, 2010. Pre-orders for Mysterious Song are officially open. If you would like to pre-order a copy of this game, please go to http://www.frozenutopia.com/

*All snapshots are taken from a BETA version of this game and are not of the final product.

Thursday, November 12, 2009

Let's Get Pumped for a Mysterious Release


Mysterious Song On Super CD

Mysterious song is comming in March of 2010. OSG is beta testing the game right now and is going to do an exclusive review and his thoughts on what he has played in the next few days. If you would like to get some more info in the time being Go to Frozen Utopia For more info and even pre-buy the game. You need to hurry as the first 25 pre buys will get a special gift. Now how mysterious is that!

By Windancer